I am having issues with the the way the default patterns and track order have been devised
It appears Playbeat goes against (step sequencer) convention with track 1 at the top of view, and the rest of the tracks consequently laid out in “opposite” fashion. Personally I can’t get used to this., and lay out my hits in exactly the opposite way.
It’s not too much of a problem when making my own patterns and assigning my midi out notes appropriately. Eg I assigned track 8 to trigger my kick and locked the notes, and so on, inversing the Playbeat layout, and visually working “up”.
The problems come when attempting to audition the preset patterns, with my own sounds being triggered on external samplers.
Attempting to do this results in a failure to get anything useful.
First of all, the notes/track order is inversed when changing to factory preset, and i also have to turn down the master fader.
When changing from my default preset to a factory one, and I attempt to swap a track, eg. 1 down to 8 for kick, I don’t get the kick triggered. Copying the pattern does trigger the kick. But i don’t want to copy the pattern. I want to move it. Confusing!
Also, I am under the impression that the AI learning uses the midi out notes, and not wording (eg"snare", hat", or the track icons?) to learn. Thereby making learning a bit difficult for the way I want to work (UP).
So here are my requests:
- Option to invert default track order.
- Option to swap tracks without messing with midi output notes.
- Option to turn off internal sound engine.
I hope this is understood, and if I have missed any settings/got it wrong somewhere, notably with the midi out locking, do let me know.
Thank you.