An update. It seems that I have the same problem as the first half of the thread here:
In other words, in my DAW also every drum track (snare, kick etc) gets exported to the C3 note when I export the midi under export all.
As it turns out (and I started from an empty preset), the default settings even from an empty preset are to route all the midi to C3. So as a suggestion to the developers, can the default make sense please?
How I am using playbeat 4 at the moment is to generate a beat that I like, then export the midi. The reason being is that I don’t have drums at the start, and so want to generate midi so that the playbeat 4 beat works as I need it to, and not how it thinks I want it, if that makes sense.
Anyway, the solution, at least part of it is to change the settings so that the midi output gets exported to the same lane (in my case, as I just want to trigger playbeat properly) or track as the original drum. So for me, I had to manually go in and change all the midi outputs to C#2, D2 etc.
But even then, the midi export is pretty useless. I have the kick drum set up for a shorter length than the hi hat and the snare, due to the different levels of complexity of tracks over time. But exporting all does not give me the drum pattern as it was playing, it simply copies and paste what is on screen, not what I had playing.
So how do we work with playbeat? I find the daw sync a mess as well, and hence the need for exporting midi. But the exporting midi is not very smart, not even AI smart, and I cannot export midi and get what I need. The reason DAW sync does not work for me is because I am working on a song that doesn’t have drums at the very start. But Playbeat 4 thinks that if I move the DAW playhead to bar 4, then I must want to start playbeat 4 at bar 4 internally, but I have set it up so that I would like playbeat to start everything at the start.
So how do I get playbeat to help me craft a song? Or I will forget it, and go back to Superior Drummer 3.